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Kindamals

Role: 3D Character Artist

Objective: To increase my 3D skill set and gain experience working with a client

Delivery: I modled, rigged and animated low-poly 3D characters and assisted other artists with technical challenges

Client: V7 Entertainment Inc.


We worked with V7 Entertainment to create art assets for a vertical slice of a children's 3D engligh learning game. We colaborated with technical and artistic vision holders to develop the look of a level and produce the 3D assets necessary for a marketable prototype.


My Role

• Modeled  and UV mapped several Low polygon characters in Maya 2012
• Rigged and skinned all characters
• Created the majority of the animation
• Troubleshot platform incompatibilities and assisted others with technical questions

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